Clash of Clans - Troop - Witch
In Clash of Clans the Witch is one of the Troop trained in the Dark Barrack! Witch attack Ground & Air! It use Range Combat with Death Magic and damage Single Target by each Magic Attack but have an Area Splash that can hits multiple targets around the main impact! Witch always Summon Skeletons to fight with her! It require the Resource Dark Elixir to Train in the Dark Barrack and Upgrade in the Laboratory!Witch are available at the Town Hall Level 9 with the Dark Barrack Level 5!
Witch
Damage per second: 100
Hitpoints: 300
Training Cost: 250
Max summoned units: 6
Training Time: 6m
Hitpoints: 300
Training Cost: 250
Max summoned units: 6
Training Time: 6m
Favorite Target:Any
Damage Type:Area Splash
Targets:Ground & Air
Housing Space:12
Movement Speed:12
The Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time.
Witch Information
- Witch is the fifth troop unlocked in the Dark Barrack.- Witch require Dark Elixir to Train or Upgrade.
- Witch target Ground & Air.
- Witch have a Range of 4 Tiles.
- Witch Summon Skeleton to Fight with her, 1 each 5.6 seconds (max summon limit depending on level)!
- Witch attack Single Target but have Area Splash.
- Witch have no Favorite Target!
- Witch Housing Space is 12.
- Witch Maximum Level is 5!
Witch Training Time
Number of Dark Barrack | Training Time |
1 | 6 Minutes |
2 | 3 Minutes |
Witch Cost
Witch Level | Train Cost | Damage per Second | Damage per Attack | Max Summon Skeleton | Hitpoints | Research Cost | Research Time | Laboratory Level Required |
1 | 125 | 100 | 70 | 6 | 300 | N/A | N/A | N/A |
2 | 150 | 110 | 77 | 8 | 320 | 75,000 | 6D | 7 |
3 | 175 | 140 | 98 | 10 | 400 | 120,000 | 9D | 8 |
4 | 225 | 160 | 112 | 12 | 440 | 160,000 | 12D | 9 |
5 | 275 | 180 | 126 | 14 | 480 | 200,000 | 14D | 10 |
Dark Barrack Level Required | Housing Space | Attack Type | Attack Speed | Range | Movement Speed | Favorite Target | Summon Cooldown | Summon Spawn Skeletons |
5 | 12 | Range Area Splash 0.3 Tile Radius (Ground & Air) | 0.7 Second | 4 Tiles | 12 | Any | 7 Seconds | 4 |