Clash of Clans - Building - Resources - Elixir Storage
In Clash of Clans the Elixir Storage is the building that allow to store the resource Elixir! Elixir are used to purchase Buildings, Troops, Spells and Upgrade Troops!Elixir Storage is immune to Spell Damage!
Elixir Storage
Storage Capacity: 500
Hitpoints: 400
Hitpoints: 400
These storages contain the elixir pumped from underground. Upgrade them to increase the maximum amount of elixir you can store.
All resource storages are immune to spell damage!
All resource storages are immune to spell damage!
Elixir Storage Information
- Elixir Storage store the resource Elixir.- Multiple Elixir Storage raise the maximum amount of Elixir we can possess.
- When being attacked by other Players, a Percent (10% to 20%) of the Elixir stored can be steal! (Depend of Town Hall Level)
- Upgrading Elixir Storage raise the Storage Capacity and Hitpoints!
- Elixir Storage Maximum Level is 14!
- Maximum Elixir Storage available is 4.
- Elixir Storage Size: 3x3
Elixir Storage Chart
Elixir Storage Level | Gold Cost | Builder Time | Expy Gain | Storage Capacity | Hitpoints | Town Hall Level Require |
1 | 300 | 10S | 3 | 1,500 | 400 | 1 |
2 | 750 | 15M | 30 | 3,000 | 600 | 2 |
3 | 1,500 | 30M | 42 | 6,000 | 800 | 2 |
4 | 3,000 | 1H | 60 | 12,000 | 1,000 | 3 |
5 | 6,000 | 2H | 84 | 25,000 | 1,200 | 3 |
6 | 12,000 | 3H | 103 | 45,000 | 1,400 | 3 |
7 | 25,000 | 4H | 120 | 100,000 | 1,600 | 4 |
8 | 50,000 | 5H | 134 | 225,000 | 1,700 | 4 |
9 | 100,000 | 8H | 169 | 450,000 | 1,800 | 5 |
10 | 250,000 | 12H | 207 | 850,000 | 1,900 | 6 |
11 | 500,000 | 16H | 240 | 1,750,000 | 2,100 | 7 |
12 | 1,500,000 | 3D | 509 | 2,000,000 | 2,500 | 11 |
13 | 3,000,000 | 6D | 720 | 3,000,000 | 2,900 | 12 |
14 | 4,500,000 | 9D | 881 | 4,000,000 | 3,300 | 13 |
Elixir Storage Loot Percent
When attacking by other Players, a Percent of our current Elixir that are stored into the Elixir Storage can be steal by destroying the Elixir Storage! The amount available to be looted is based on the Town Hall Level!Town Hall Level | Percent | Cap | Storage Amount needed for Cap |
1 | 20% | 500 | 2,500 |
2 | 20% | 1,400 | 7,000 |
3 | 20% | 20,000 | 100,000 |
4 | 20% | 100,000 | 500,000 |
5-6 | 20% | 200,000 | 1,000,000 |
7 | 18% | 250,000 | 1,388,889 |
8 | 16% | 300,000 | 1,875,000 |
9 | 14% | 350,000 | 2,500,000 |
10 | 12% | 400,000 | 3,333,333 |
11 | 10% | 450,000 | 4,500,000 |
12 | 10% | 500,000 | 5,000,000 |
13 | 10% | 550,000 | 5,500,000 |
There's a Loot Multiplier Penalty that is applied on the maximum amount of Elixir that can be looted during a match! The Loot Multiplier Penalty is determined on the difference between your Town Hall Level versus your Opponent Town Hall Level!
Town Hall Level Difference | Percent of Loot Available |
+0 and More | 100% |
-1 | 80% |
-2 | 50% |
-3 | 25% |
-4 and Less | 5% |